I didn't want to go with the standard "green snake" look, and noticing the small rattle on his tail I did some online research for rattlesnake patterns. I decided to go with the pygmy rattlesnake, as it was a little more colorful (I took a little liberty with the orange coloration, but not much). I went with bronze equipment to imply a slightly lower-tech civilization.
Given the complexity of the source pattern, I'm very happy with how this figure turned out! I think it's definitely a more unique take on the color scheme, and gave me some excellent practice with more complex patterns (but still allowing for some minor mistakes with brush control, since it's not a precise pattern).
And now for the bonus figure: 77117 Vandorendra, Snake Demon:
I would like to say I picked this figure to continue the "snake" theme of this week's Monday Miniature entry, but it was really just random chance. I was in the process of cleaning up this figure, and decided to go ahead and paint it this week.
For her color scheme, I wanted to stick with reds and browns, and I tried a darker skin tone than I usually use. I thought about adding some variation to the jewelry, but I thought more bronzes would be somewhat lost with the tail section, and I was trying to keep the silvers to the weapon blades. I think it turned out pretty solid, though I did find myself wishing I knew how to pull off non-metallic metal (NMM) to minimize the harsh silvers of the blades.
Next week's Monday Miniature is Part 1 of 2 for 77191 Hydra. I don't have the Hydra figure, but I plan on working on the ISW-69F Scout Ship from Bombshell Miniatures/Airlock Games.