First Look: As with most of the Salvage Crew figures, I would say these sculpts are above-average. The real benefit comes from their price, as they are an excellent value. That said, some elements of the sculpts can be a little odd. For example, the figure with the sword has a bizarrely thin torso when viewed from the side (not enough to look bad, just odd). Also, the way the figure with the support weapon is holding it is strange; both hands are near the back, which means the barrel has a very long pivot and is relatively unsupported (though this is a stylistic issue more so than a problem with the sculpt itself). I did have to pin the sword (it snapped off during cleanup), but otherwise the figures were fairly straightforward to prep.
Painting: I decided to forego my usual "random color generator" method for painting the Salvage Crew for these figures. First, I didn't want to wind up with some unworkable color combination, and second, I wanted to use the same color scheme for all five figures. As I mentioned in my WIP post, I decided to go with a near-future/cyberpunk police theme for the figures. The uniforms are a medium blue (VGC Imperial Blue, Magic Blue, TAP Blue Tone Ink) with black accessories (VGC Coal Black, Sombre Grey). The body armor is painted a light gray (VGC Wolf Grey, MSP Black Wash), as I wanted the figures to be fairly visible. A medium skin tone (MSP Rosy Skin, TAP Soft Tone Ink) was used on the faces.
Conclusion: The figures turned out better than I expected. When I started, I really wasn't sure how the color scheme would work out (particularly the white armor). I think the figures have a definite "police" feel to them. I have a police drone in the #10 group on my Hit List, so if I get that far I'll have to see how it looks with these figures.